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The 11pm job: put it on the books

3 min read · ScoutRoom

Every serious basketball programme below the professional level has the same unpaid staff member. She works Sunday nights after the kids are down, or he does it on the train, or it doesn't happen at all that week and everyone pretends the game plan came from somewhere. The job is turning raw material, box scores, fixtures, whatever film exists, into the two pages a team can actually use on Saturday. I call it the 11pm job because that's when it gets done, and the person doing it is almost always a coach who was hired to coach.

The platforms sell access

The sports-tech market's answer to this has been platforms: film libraries, stat dashboards, tracking suites. Some of them are excellent, and the big ones, the Synergys and Hudls of the world, are foundational at the levels that can afford them; the industry's read, directional rather than audited, is that they're built and priced for professional environments. But look at what a platform sells you: access. The film is there, the numbers are there, and the 11pm job is still there too, because someone still has to watch, filter, weigh and write. A subscription moves the haystack closer to your desk. It doesn't find the needle, let alone write it up as a game plan with a defensive assignment attached.

The platforms are doing their job; the confusion is a category difference that pricing pages blur. A tool sells you capacity to do the work. ScoutRoom sells you the work.

What the done-for-you version costs

The NBL1 numbers are public on this site: a single-opponent teardown is $99, a matchday brief is $129, and a full 22-game season runs $1,499, which lands around $68 a game. Every one of them is in your hands inside 72 hours of the opponent and any data access being confirmed. For that, the compiling, the ranking, the loss-pattern reading and the writing are finished before you open the file, and every claim arrives with its confidence stamped.

Price it against the true competitor: a volunteer's Sunday night, or a head coach doing an analyst's job at the expense of the coaching. Clubs at this level mostly can't put an analyst on staff; that's the economics of the tier. The honest comparison is $68 a game against the current cost of the 11pm job: hours from your most senior people, or a scout that doesn't get done.

And if your programme already runs Synergy or FastScout, the two stack rather than compete: the add-on tier builds the teardown on that richer data for 50 percent more. The platform provides the material either way. You supply your own access for your own build, it is never stored and never reused for another club, and the data and conflict-of-interest page sets out exactly how that is handled. What you're buying here is the finished read.

The test I'd apply to us

If I were on the other side of this, I'd run one trial: buy a teardown on an opponent my staff already knows cold, and mark it. Did it find what we knew? Did it find anything we didn't? Would the two pages have saved our assistant her Sunday night, and would the bench have run the plan as written? That's the whole evaluation, one opponent, $99, no subscription to cancel.

The 11pm job doesn't show up on any club's books, so it never gets budgeted, and it keeps landing on the wrong person at the wrong hour. $68 a game puts it on the books.

Buy one on your next opponent.One opponent, fully broken down, in your hands before your first session on them. No subscription and no minimum: buy a single teardown and mark it.